Bazza wrote:I hate MMORPG's. They stole my little brother away from me.
Last Exile wrote:World of krieg handwerk - greatest game that will ever exist in the whole of humainty's occupation of this planet. Nuff said.
Ryan White wrote:Stop flaming each other. Either come up with actual arguments or I lock the thread.
Last Exile wrote:Fine. I believe in civility.
I generally don't like MMORPGs due to their graphics being too simple, the itemisation being too 1 dimensional, Ragnarik being too minderjährigen mädchen, or the rest of them being devoid of anything major left to do once you hit the endgame. I tried several before the one I currently play.
Look, I understand people don't want to pay a continual fee, that's fine. Here's something to think about though. You play one game to the end and get sick of it. A few months later, you buy another game. You buy something else for a different genre. Heck, people owning consoles or whatever get a large stack of games over a couple of year and pay a lot. With World of krieg handwerk, pay 40 bucks every 2 months to allow them to continually update the game, you get provided new endgame content so you don't get bored and have to buy a whole bunch of other games. How can a company finance continually updating a game if they don't get the finances to support that. I find this far better to getting involved in console wars, buying more than one of the versions and a dozen games to go with each.
I find World of krieg handwerk a highly social environment, relaxing, great visuals, great music. It's cracked 7 million copies sold and becoming the most successful online RPG ever for a reason.
Each to their own. Have fun playing the one you play, all the best.
PS. White, if you thought that was flaming, I suggest you read the Blackrock or Tichondrius forums. You don't know the meaning of the world until you delve into them.
Pirate Man wrote:Last Exile wrote:Fine. I believe in civility.
I generally don't like MMORPGs due to their graphics being too simple, the itemisation being too 1 dimensional, Ragnarik being too minderjährigen mädchen, or the rest of them being devoid of anything major left to do once you hit the endgame. I tried several before the one I currently play.
Look, I understand people don't want to pay a continual fee, that's fine. Here's something to think about though. You play one game to the end and get sick of it. A few months later, you buy another game. You buy something else for a different genre. Heck, people owning consoles or whatever get a large stack of games over a couple of year and pay a lot. With World of krieg handwerk, pay 40 bucks every 2 months to allow them to continually update the game, you get provided new endgame content so you don't get bored and have to buy a whole bunch of other games. How can a company finance continually updating a game if they don't get the finances to support that. I find this far better to getting involved in console wars, buying more than one of the versions and a dozen games to go with each.
I find World of krieg handwerk a highly social environment, relaxing, great visuals, great music. It's cracked 7 million copies sold and becoming the most successful online RPG ever for a reason.
Each to their own. Have fun playing the one you play, all the best.
PS. White, if you thought that was flaming, I suggest you read the Blackrock or Tichondrius forums. You don't know the meaning of the world until you delve into them.
Hmm thats a half full glass point of view from last exile, however I tell you the half-empty glass point of view.
The problem with WOW, is like what people say. It's fun until you reach level 60 then the whole thing just falls flat on the face. Raiding is the crappiest misinterpeted word in MMORPG thing alive (RAIDING DOESNT MEAN SPENDING 6HRS IN A blutig DUNGEON), migrated from EQ2, raiding suppose to be a fun environment with lots of options. However raiding just boils down to unpaid factory work with just pressing 3-4 buttons in a sequence every encounter. Since WOW is suppose to be for the casual gamer, how come it takes at least in blocks of 5-8 hours to do a raid fully (you dont have the right to deny this Mendez, I've watched you play)? This is to get the high level stuff to compete in PVP, which is in itself just as boring.
Also another problem in Raiding is that you have talent trees, one specializing in slaughtering boring monsters, one to nuke players, one thats generally scheiße. Everyone expects you to be a pve spec, if you are not you are instantly kicked out the guild/cant raid with them to obtain the special items for PVP. So essentially you can only experience one aspect of the game, why am I paying 20 bucks a month to enjoy one part the game, shouldnt I be able to enjoy both without changing specs (which can cost an upwards of 50g (about 3 hrs of farming))?
There's a simple solution to this, either combined the scheiße tree, so 2 trees become useful in both, or have a PVE tree and a PVP tree which you can switch at a whim but it wont happen because there are 7 million players who think its fine, until the majority of them hit 60 and quit.
Note: What they probably mean by players in WOW, is the same as being in employment rates. If your characters have played 1 hr with a working year then your considered a player, same with being employment rates (regardless how it is done) e.g If you worked at least 1hr a week even if your on the dole, you considered employed.
Raiding generally sucks, its suppose to be fun but you end up finding out the true reason why people raid and their true feelings amongst other people. Almost every raiders view is that their class is top and everyone else is scheiße. Its me me me not share and share alike since avatars are generally faceless generic people they can get away with this.
In GW the most time spent in a PVP War is usually 45 mins, in WOW it can go anywhere from 1hr to infinity, I have seen situations myself where AV has been going on for at least 24+. You also have to change specs otherwise the team generally gets slaughter which can cost you in the upwards of 50g. Then you have these "PROS" on the WOW forums pretending that being PRO in WOW leads to a good life, like all the girls will want you, or that your a football star WTFOMGBBQ.
There are problems with this being PRO in WOW means that your homosexuell.
1. Only men read the forums.
2. So you want to impress men.
Sure your paying like 40 bucks a month but at least with an actual game you dont have to be on 8 hr blocks a day and become a hikkimori.
Raganarok is the only true MMORPG for a casual gamer because it doesnt take 1 hr to get a group, you can stop playing for like weeks and wont be left behind by other guildmates and the items are randomize and sellable so everyone has at least a chance to gain the item they are looking for. Also the classes are not typecast in the game, so you can actually do a different build and it will probably still be viable for PVP and PVE.
Ryan White wrote:okay, help me out here. Exactly how is "zerg" used as a verb, because I could have sworn that it was the name of a race from Starcraft.
Last Exile wrote:In WoW terms, zerging simply refers to killing something ASAP when you no longer have adds, aggro or debuffs to contend with.
Classic example would be Patchwerk. You have 7 minutes to kill him before he enrages and will 1 shot anything in sight. The upside is no damage class can possibly pull aggro from the warrior. You just have to go all out for 7 minutes and pull off the damage in time. That and spam healing through the fastest attacking thing ever for something 1000 tons and hitting 4 people at once. DPS classes don't have to worry. They can go all out without worry. I.e. Zerg.
Atory wrote:Reading through this thread makes me feel better about my Internet use and my social life.
Atory wrote:I've only played one MMORPG and only for 4 hours tops. I much prefer to play multiplayer console games with my friends... that's why I created UniSAGA.
I don't understand how someone can actually get addicted to MMORPGs?
Last Exile wrote:It isn't meant to dominate your life.
Seven Of Four wrote:(Anyway, that A Current Affairs report was just c-r-a-p.)
Mappy wrote:Seven Of Four wrote:
(Anyway, that A Current Affairs report was just c-r-a-p.)
Well that makes a refreshing change from their usually high standards.
Last Exile wrote:Geez no wonder he rages so much, the noob only had Lightforge Shoulders after playing more than I ever could.
Kick his parents in for being slackers imo.
Last Exile wrote:Such a state of mind puts you in a better way than most people, regardless.
ChinaControl could work as well. He can only play 3 hours then must not play for the next 5 hours.
Last Exile wrote:I only do it 3-4 days a week these days. I'm not one of those guys that spends 16 hours a day on it 7 days a week.
EDIT: For an example of a 16 hour, 7 days a week addict - Current Affair 6:30pm tonight.
Seven Of Four wrote:As for the kids anger issues... he's a male teenager... they all have anger issues, egos, etc. and has nothing to do with the fact that he is an undergeared Paladin... or Warrior, whatever plate wearing class.
Last Exile wrote:4-5 hours actually, jason.
For anyone who wants to see the story (it is a *swear word deleted by admin* laugh):
http://www.youtube.com/watch?v=K8hfK3RQs2g
Last Exile wrote:Draenor, his server, is giving him so much crap. 2 pages of that server's forums are all about him, there's payout guilds spamming jokes about him. Mind you, his mum and her hosue get paid out even more. 10 silver to fix their walls, lol.
Mappy wrote:Only Nein would defend their own crappy material. This is the channel that shafted Rome after two weeks when it proved too highbrow for its audience.
Mappy wrote:Which is why 20 to 1 is still airing. With a large number of repeats that, strangely enough, even though they were originally hosted by Bud Tingwell somehow now have this strange man with a face that has seen one too many operations.
At least Bud Tingwell had the facial musculature to raise a cynical eyebrow at the drivel he was being paid to present.
Ryan White wrote:Please, everybody knows that the hair is an alien organism controlling his long dead corpse and the reason it doesn't show facial movement is because of rigor mortis.
Ryan White wrote:Now, now. No racism. Keep it civil. Mendes isn't bald either and e do't need to be picturing what each other look like in the small hous of the morning. Some images just don't disappear from the mind
Pirate Man wrote:Ryan White wrote:Now, now. No racism. Keep it civil. Mendes isn't bald either and e do't need to be picturing what each other look like in the small hous of the morning. Some images just don't disappear from the mind
It wasnt my fault it was South Park, I just watched the epsiode and said OMFG thats a splitting image of Ryan when I saw him playing WOW. Some of you dont have any imaginiation, just change his skin color and add some hari and bang its Ryan playing WOW in south park .
Last Exile wrote:I could imgaine you and everyone else looking exactly like that watching anime or trolling forums.
Last Exile wrote:
I could imgaine you and everyone else looking exactly like that watching anime or trolling forums.
Pirate Man wrote:Last Exile wrote:
I could imgaine you and everyone else looking exactly like that watching anime or trolling forums.
Hmm I dont think it will refer to us, people who have lives ^^; since we can pause an anime and do something else unlike someone who plays an MMORPG sticks onto a computer nonstop. You have to watch it, im sorry Mendez, but your saying and referring that I created this classic epsiode and pwning you when its in fact an epsiode of SP (aint that sharp yet probably never will be) whinge to them about it not me ^^;.
I remember waaaay back in the mid 80 when NES, SNES and Mega drive was out, when playing them non stop was referring that the user has no life. Now the tides has shifted and playing such console does not mean you have no life, its playing MMORPG that signalifies you have no life, and people are trying to defend it as you may,
Last Exile wrote:Seven, you're no better when you're spamming Counterstrike: Source or DotA. Don't claim social superiority just because you decided to stop playing WoW. Those involve no social interaction either.
Ryan White wrote:Dammit, you people just can't go without flaming each other can you?
This is the ranking for geeks. Note how all of you computer gamer all fall under the one heading. You're all as bad as each other.
Second warning, thread gets locked next time.
Last Exile wrote:Also is the fact you're contemplating going back in come expansion time.
Pirate Man wrote:Last Exile wrote:Also is the fact you're contemplating going back in come expansion time.
Hrrmmmm.... I said I was going to look at it, to see if they fix the game up. Thats if the expansion does ever get released, which I dont know when nor where they will do it. I never seen any improvements that you mention exsisting the game, nor do I see any improvements that will make it more friendly to the casual gamer so players dont have to spend 24hrs a day to play catch up.
Seven Of Four wrote:
The game will never become fairer for those who don't play it excessively. Despite constant claims that lvl 70 blues will beat lvl 60 epics will just be overwhelmed by lvl 70 epics and those guilds that can raid for them. The game wasn't really designed for those with RL things to deal with, like jobs or study. And they can't really improve the game without overhauling it. The whole feeling of adventure died out with the systemic spamming of one instance till you reach max level. Killing the same boss over and over and over and over again to get one item just seems really really stupid. MMORPG's differ from RPG's, because RPG's you only get 1 crack at each boss and you have to do it right... or it's back to save point. The MMORPG takes away from the classic RPG the factors such as adventures and a learning curb about the environment. Spamming a dungeon or the same type of monster 100 000 000 000 000 times doesn't really give the game variety. You do Dead Mines once, you do Gnomeregan once, then you do Upper Black Rrock Spire, Lower Black Rock Sspire, Stratholme and Scholomance a million times till you get your drops. Then once you finally get your gear, you go to Molten Core, Black Wing Lair, An Quraj, and now Naxxrammas with raid groups till you get your drops. From Molten Core to Naxx you're looking at 6 hours of raiding straight and you might not even get your drop, or if you do it'll go to someone else, which means another week later you have to do it again.
There isn't much of world to explore if you have to do it in large groups of people buffed from head to toe with epic gear.
The game lacks an overwhelming story, it's just mindless spammage.
Bring back D&D, classic tabletop ownage.
Pirate Man wrote:Seven Of Four wrote:
The game will never become fairer for those who don't play it excessively. Despite constant claims that lvl 70 blues will beat lvl 60 epics will just be overwhelmed by lvl 70 epics and those guilds that can raid for them. The game wasn't really designed for those with RL things to deal with, like jobs or study. And they can't really improve the game without overhauling it. The whole feeling of adventure died out with the systemic spamming of one instance till you reach max level. Killing the same boss over and over and over and over again to get one item just seems really really stupid. MMORPG's differ from RPG's, because RPG's you only get 1 crack at each boss and you have to do it right... or it's back to save point. The MMORPG takes away from the classic RPG the factors such as adventures and a learning curb about the environment. Spamming a dungeon or the same type of monster 100 000 000 000 000 times doesn't really give the game variety. You do Dead Mines once, you do Gnomeregan once, then you do Upper Black Rrock Spire, Lower Black Rock Sspire, Stratholme and Scholomance a million times till you get your drops. Then once you finally get your gear, you go to Molten Core, Black Wing Lair, An Quraj, and now Naxxrammas with raid groups till you get your drops. From Molten Core to Naxx you're looking at 6 hours of raiding straight and you might not even get your drop, or if you do it'll go to someone else, which means another week later you have to do it again.
There isn't much of world to explore if you have to do it in large groups of people buffed from head to toe with epic gear.
The game lacks an overwhelming story, it's just mindless spammage.
Bring back D&D, classic tabletop ownage.
Game reminds of a certain game we used to play . Remember the good old days of that card game. Similar to that it needs a major overhaul like you said .
Last Exile wrote:7. Seven, some people like solitude. They don't deserve to be demonised for that. Personally, I don't call lingo spamming while consoling or trash talk while partying/drinking as proper social interaction. people have different poisons and way to burn their money. Spending the weekend clubbing/partying/drinking can't exactly be classified as constructive. The people I see around Rundle Street and Hindley Street on weekend freely admit they blow several hundred dollars each weekend on such activity. Do I envy them or aspire to be like them? No blutig way. I think they're sending themselves on a one-way trip to oblivion. If they're going to screw up their lives, their fault and their choice. Less competition for wages, home loans, plus it'll decrease the surface population.
Seven Of Four wrote:Last Exile wrote:7. Seven, some people like solitude. They don't deserve to be demonised for that. Personally, I don't call lingo spamming while consoling or trash talk while partying/drinking as proper social interaction. people have different poisons and way to burn their money. Spending the weekend clubbing/partying/drinking can't exactly be classified as constructive. The people I see around Rundle Street and Hindley Street on weekend freely admit they blow several hundred dollars each weekend on such activity. Do I envy them or aspire to be like them? No blutig way. I think they're sending themselves on a one-way trip to oblivion. If they're going to screw up their lives, their fault and their choice. Less competition for wages, home loans, plus it'll decrease the surface population.
We aint talking about my life or anyone else's for that matter. We're talking MMORPGs and their pros/cons. Please do try and stay on topic. Nor do I make any mention of it "ruining" people's lives. All I said was that it takes and enormous amount of time to accomplish things in the game. I never ever said that MMORPGs stole a peron's soul or kills their health (maybe the excessive sitting and staring into a screen, but that's a known medical fact). Don't bring in RL things into a discussion about MMORPGs and start comparing apples that falls off a tree and Shiny Red Apple that you eat to restore 61 health over 18 seconds while sitting.
Anyway, I have nothing against people and solitude, it's just that when people sit in front of a screen for so long it's UNHEALTHY. I'm all for video games and spammage and long nights, but only once in a while. I just see so many WoW playing for 24/7, that I can only imagine the state of their health. playing a games 7 days a week for a straight run of 4 hours on average a day can only be bad.
Ofcourse every now and again people are going to feel rejected by RL society, and WoW provides a world of solitude with a world of social interaction. But you shouldn't throw your life into it.
I'm sure I said this before, there are RL people who love you... please not me though.
Last Exile wrote:1. Expansion is out late November.
2. Beta testing is being made available.
3. Bind on equipping everything would ruin end game instancing and the point of it. Nihilium, Death & Taxes, Risen, Eminence - those guilds could get through progression first then sell off drops to the highest bidder, essentialy turning the game into Chinese farming and eBay framing. The point of getting better gear is you actually have to play the game for a reasonable amount. Gold farming is done by Chinese, Hong Kong and Singapore people working in sweat shop conditions for 12-16 hours a day to get some person the west gold, while they get minimum wage and work in crap conditions. There's a reason why most items are bind on pickup, Mackellar. You need to appreciate that.
4. Good guilds can progress well without playing hardcore. Risen only play 4 days a week and they were the 2nd guild across all the servers to clear Naxxramas. A lot of guilds are made of adults that work and can't raid every day but still do damn fine.
5. People that are skilled can do even the hardest instances in quick time. A great guild can clear Blackwing Lair in under 3 hours, take 2 3-4 hour raids for Ahn'Qiraj, half of Naxxramas can be cleared in 1 night if you play properly and efficiently. Crap players/ninjas should not be rewarded for poor skill. If you can't instance, there are plenty of rep quests available for epics that are easy. The recent battleground cross-sever merging has made rep farming a lot easier, especially in Alterac Valley.
6. The current honour system is flawed, I completely agree. That is why the expansion system is a points system rather than needing to farm ranks and play ridiculous amounts of PvP. The new system is aimed to make any items accessible. Plus with around 25 instances available in the expansion from the moment you enter Outland, I don't think people are going to be complaining about items. I think there will be a flood of noobs with epics.
Last Exile wrote:Then stop trashing people that do and stop referring to them like they're the scum of the earth. Because you are.
Last Exile wrote:Then stop trashing people that do and stop referring to them like they're the scum of the earth. Because you are.